The Hive Network // Software Studio

From the socket to the screen.

The Hive Network is a full software company. We design and build real time, multiplayer, and desktop software, one team owning every layer of it.

What we build

One team, the whole stack. The hard, real time parts most shops outsource, we build in house. See our software development page →

01

Real time systems

Thousands of live players on one server, every move in sync, nobody waiting on anybody. Rooms, lobbies, presence and chat that hold.

Node.jsWebSocketsTCP relay
02

Networking and relay

Custom TCP relay and socket transport that carries game and app traffic across networks and through firewalls in real time.

TCP relayWebSocketslow latency
03

3D and graphics

Full 3D in the browser and on the desktop, holding frame rate, with custom shaders and real animation.

Three.jsWebGLCanvas
04

Desktop applications

Native apps that install once and update themselves, one signed identity across every screen, launch hooks already wired in.

ElectronViteesbuild
05

Platforms and web apps

The whole platform underneath: accounts, marketplaces, admin tooling and the plumbing between them. Typed, tested, still standing long after launch.

TypeScriptJSON APIsVitest
06

Games and game platforms

The hard parts of online games: matchmaking, lobbies, launchers, in game economies, and live content, wired to work as one.

HLauncher SDKgame serverslive content

Meet the team

Small, hands on, and building it themselves.

Joshua McBee
Owner / Lead Developer
JavaScriptNode.jsElectronThree.jsWebGLWebSocketsHTMLCSSJSONWeb DesignerGraphic DesignerA+ CertifiedMarketing
Russell Canfield
Lead Software / Application Developer
.NET C#SharePointWCFSQLMySQLMVCASP.NETjQueryJSONBootstrapXMLCSSHTMLNintex
Michael Wolf
Web Lead
Web DevelopmentJavaScriptCSSPHPMySQLjQuery
Contact

Have something to build?

support@thehivenetwork.com